Rife-App 2.01 update


  • You can now create a output with a manually set FPS, this is so you can have an output of 60fps if the final interpolations is a value bigger that that.
  • You can create a slow motion output, just set the speed you want it.
  • [BETA] You can interpolate the input in 1X, this will only create interpolations if the frame is duplicated.
  • Improved "Smooth Interpolation" code a bit.

Files

RIFE-App 2.01 2 GB
May 28, 2021

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Comments

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I noticed that the option for creating "perfect loop" doesn't create it, at least when "Cut video" option is set. Is perfect loop option interpolating more frames than just one last-with-first frame to create that? Or is it possible in the future to set, how many frames to use for that effect? That could be a great option! ^_^

(+1)

It never occured to me to use Cut video + Perfect loop. You are correct, it will not work if you are using Cut Video, for now you need to disable this option for Perfect loop to work.

"Perfect loop" will create the number of frames that you set as a output.

2X = 1 new frame to close the loop

4X = 3 new frames to close the loop

8X = 7 new frames to close the loop

You can also export as a PNG and delete the frames you don't want

Thank you very much for the answer! 

I also noticed that Cut video option sometimes doesn't "track" the right amount of frames, and, for example, from frame 50 to 200 I usually get over 200 PNGs. Does this depend on the desired FPS multiplier?

It'll be great, when you implement this Perfect Loop function with Cut video option in mind as well. Would it be possible to also implement visual selection of the cutting range? ^_^

(+1)

The cut tool was created so users could test the result without doing all the footage. But it seen that is becoming more popular, so i'm working on making it better and work with other options like perfect loop;

Thank you very much!